Project 3
Project 3 IT201 by Eric Huang
For this project, I expanded upon my existing project with four additional features. In my existing project, the user could draw cubes by right clicking, and the cube’s rotation was randomized when it was placed. On screen, there were two sliders, one of which controlled the hue of the cube, and one which controlled the z-axis of the cube. Additionally, there was a UI element that displayed your mouse’s current X and Y position, and a button which deleted all the cubes that were created. Users can adjust the size of their cubes using a dropdown to select from either three predetermined sizes, or a random option. They can also choose between a binary option of light or dark for their cubes. Additionally, they can activate an optional auto delete option, which deletes the game objects on a timer.
In the updated version of the project, players can now pick to spawn a prefab instead of a primitive cub on right click, which can then be further modified with animations. There are two pre-baked animations which may be selected through another dropdown. The animations can be controlled by the Q and E guys, where the Q key stops all animations currently playing, and the E key plays the animation selected by the dropdown.
Status | Released |
Platforms | HTML5 |
Author | ericcchuang |
Made with | Unity |